From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: from sj-iport-6.cisco.com (sj-iport-6.cisco.com [171.71.176.117]) (using TLSv1 with cipher RC4-SHA (128/128 bits)) (Client CN "sj-iport-6.cisco.com", Issuer "Cisco SSCA" (not verified)) by huchra.bufferbloat.net (Postfix) with ESMTPS id C4B48201A3D for ; Tue, 3 May 2011 18:09:07 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/simple; d=cisco.com; i=dwing@cisco.com; l=1114; q=dns/txt; s=iport; t=1304471573; x=1305681173; h=from:to:subject:date:message-id:mime-version: content-transfer-encoding; bh=aXx8t6ybV6q/MuT5QIK1jjjwd0JeXHwsIMIv2QMiRl8=; b=VkiJjQf1uvzvmGtiBcciyM4OU23f6nSFcQwIpeq11hz7AgYa7Z3O69ZK Sxi2KBlWMuLC0w3VgsictP0Wwg0rV8sDpqmknlNQPil8cp9sdr8PbkK9x vFJm+MQEQo1pjJOXXFgW4qA/v6LcQXWtdIyPFidtSalupJglvDr4fnA54 A=; X-IronPort-Anti-Spam-Filtered: true X-IronPort-Anti-Spam-Result: Am0HAMumwE2rRDoG/2dsb2JhbACYSoEkjDJ3pXiBHZ4ZhgIEhiWXRQ X-IronPort-AV: E=Sophos;i="4.64,312,1301875200"; d="scan'208";a="691457438" Received: from mtv-core-1.cisco.com ([171.68.58.6]) by sj-iport-6.cisco.com with ESMTP; 04 May 2011 01:12:52 +0000 Received: from dwingWS ([128.107.106.72]) by mtv-core-1.cisco.com (8.14.3/8.14.3) with ESMTP id p441CqWl016065 for ; Wed, 4 May 2011 01:12:52 GMT From: "Dan Wing" To: Date: Tue, 3 May 2011 18:12:52 -0700 Message-ID: <056f01cc09f8$6474b010$2d5e1030$@com> MIME-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit X-Mailer: Microsoft Office Outlook 12.0 Thread-Index: AcwJ+GRMzBwOO7rnR/G9+2b9IDDxaw== Content-Language: en-us Subject: [Bloat] slashdot on bufferbloat X-BeenThere: bloat@lists.bufferbloat.net X-Mailman-Version: 2.1.13 Precedence: list List-Id: General list for discussing Bufferbloat List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Wed, 04 May 2011 01:09:07 -0000 http://news.slashdot.org/story/11/05/03/2051251/The-Insidious-Creep-of-Laten cy-Hell "The Insidious Creep of Latency Hell" "Gamers often find 'input lag' annoying, but over the years, delay has crept into many other gadgets with equally painful results. Something as simple as mobile communication or changing TV channels can suffer. Software too is far from innocent (Java or Visual Studio 2010 anyone?), and even the desktop itself is riddled with 'invisible' latencies which can frustrate users (take the new Launcher bar in Ubuntu 11 for example). More worryingly, Bufferbloat is a problem that plagues the internet, but has only recently hit the news. Half of the problem is that it's often difficult to pin down unless you look out for it. As Mick West pointed out: 'Players, and sometimes even designers, cannot always put into words what they feel is wrong with a particular game's controls ... Or they might not be able to tell you anything, and simply say the game sucked, without really understanding why it sucked.'"