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From: grenville armitage <garmitage@swin.edu.au>
To: bloat@lists.bufferbloat.net
Subject: Re: [Bloat] Dealing with P2P traffic in modern networks - measurement, identification, and control
Date: Tue, 17 Apr 2012 13:23:15 +1000	[thread overview]
Message-ID: <4F8CE223.6090807@swin.edu.au> (raw)
In-Reply-To: <4E8388EE.7000106@swin.edu.au>


Apologies for re-animating an old thread, but please see
below for something possibly of tangential interest to
the list.

On 09/29/2011 06:51, grenville armitage wrote:
>
>
> On 09/29/2011 03:40, Jesper Dangaard Brouer wrote:
>>
>> Thanks Dave,
>>
>> I have always had the dream of implementing a behavioural based traffic
>> classification Netfilter module. But I have been unable to find some
>> good research in this area, this might be the answer :-)
>>
>> If anybody else on the list have links/articles relating to behavioral
>> traffic classification, I'm interested! :-)
>
> If by "behavior" you're referring to the statistical patterns within flows
> (packet length variations, inter arrival times, etc) you might be interested
> in our DIFFUSE (http://caia.swin.edu.au/urp/diffuse) work. We've extended
> FreeBSD's ipfw firewall code so that it can recognise traffic based on statistical
> characteristics, and use this (rather than direct packet inspection) to trigger
> e.g. rate shaping, etc. Although our prototype code was initially developed
> for FreeBSD, we've got a preliminary Linux port too. The website contains an
> overview description, docs and patch files against FreeBSD and Linux source.

After some poking, prodding and hair-pulling over the past few months
we've released a prototype implementation of our DIFFUSE system ported
to OpenWRT -- http://caia.swin.edu.au/urp/diffuse/openwrt/

We have specifically implemented and tested DIFFUSE running on a
TP-Link WR1043ND using OpenWRT, and documented the work in tech report
(http://caia.swin.edu.au/reports/120412A/CAIA-TR-120412A.pdf)
In particular, we demonstrated the ability of a DIFFUSE-enabled WR1043ND
to detect & protect certain online game traffic (without knowing ports and
addresses a priori) from queuing delays usually induced by bulk TCP cross
traffic, and do so at line rates quite suitable for typical ADSL2+ environments.

This is prototype work, not rigorously debugged nor read for prime time. But
we hope it is nevertheless of some interest!

cheers,
gja

      parent reply	other threads:[~2012-04-17  3:23 UTC|newest]

Thread overview: 8+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2011-09-28 15:56 Dave Taht
2011-09-28 17:40 ` Jesper Dangaard Brouer
2011-09-28 18:03   ` Jesper Louis Andersen
2011-10-03 12:03     ` David Täht
2011-09-28 20:51   ` grenville armitage
2011-09-29 21:58     ` Jesper Dangaard Brouer
2011-10-01  1:02       ` grenville armitage
2012-04-17  3:23     ` grenville armitage [this message]

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