* Re: [Bloat] [Starlink] L4S
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@ 2024-05-08 11:32 ` Rich Brown
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From: Rich Brown @ 2024-05-08 11:32 UTC (permalink / raw)
To: David Fernández; +Cc: starlink, bloat
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Let's split this thread and use this message to continue the discussion of L4S. Thanks
> On May 8, 2024, at 5:31 AM, David Fernández via Starlink <starlink@lists.bufferbloat.net> wrote:
>
> I see that L4S is not really solving everything (I read about issues with Wi-Fi), although it seems to be a step in the right direction, to be improved, let's hope.
>
> At least, Nokia is implementing it in its network gear (for mobile operators), so the bufferbloat problem is somehow acknowledged by industry, at least initially or partially.
>
> I have seen two consecutive RFCs to 9330:
> https://www.rfc-editor.org/info/rfc9331 <https://www.rfc-editor.org/info/rfc9331>
> https://www.rfc-editor.org/info/rfc9332 <https://www.rfc-editor.org/info/rfc9332>
>
> I suspect that optimal results require the bufferbloat to be addressed not only at network layer (IP), but also with some pipelining or cross-layering at link level (Ethernet, Wi-Fi or any other link technology, such as 5G, SATCOM, VHF...)
>
> Regards,
>
> David F.
>
> Date: Tue, 7 May 2024 08:46:03 -0400
> From: Dave Collier-Brown <dave.collier-Brown@indexexchange.com <mailto:dave.collier-Brown@indexexchange.com>>
> To: starlink@lists.bufferbloat.net <mailto:starlink@lists.bufferbloat.net>
> Subject: Re: [Starlink] The "reasons" that bufferbloat isn't a problem
> Message-ID: <3d6bdccf-e3d1-4f62-a029-25bfd1f458f5@indexexchange.com <mailto:3d6bdccf-e3d1-4f62-a029-25bfd1f458f5@indexexchange.com>>
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>
> It has an RFC at https://datatracker.ietf.org/doc/rfc9330/ <https://datatracker.ietf.org/doc/rfc9330/>
>
> I read it as a way to rapidly find the available bandwidth without the TCP "sawtooth". The paper cites fc_codel and research based on it.
>
> I suspect My Smarter Colleagues know more (;-))
>
> --dave
>
>
>
> On 2024-05-07 08:13, David Fernández via Starlink wrote:
> Is L4S a solution to bufferbloat? I have read that gamers are happy with it.
>
> Sorry, I read it here, in Spanish:
> https://www.adslzone.net/noticias/operadores/retardo-videojuegos-nokia-vodafone <https://www.adslzone.net/noticias/operadores/retardo-videojuegos-nokia-vodafone>
>
> Regards,
>
> David F.
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