From: d@taht.net (Dave Täht)
To: Justin McCann <jneilm@gmail.com>
Cc: bloat <bloat@lists.bufferbloat.net>
Subject: Re: [Bloat] TCP vegas vs TCP cubic
Date: Wed, 02 Feb 2011 09:29:16 -0700 [thread overview]
Message-ID: <877hdipfhf.fsf@cruithne.co.teklibre.org> (raw)
In-Reply-To: <AANLkTi=8pCJ6xYKT073aqB8quaZhC-nQU7y8KbAxpbhy@mail.gmail.com> (Justin McCann's message of "Wed, 2 Feb 2011 11:05:04 -0500")
Thx for the feedback. I've put up more information on the wiki at:
http://www.bufferbloat.net/projects/bloat/wiki/Experiment_-_TCP_cubic_vs_TCP_vegas
(At least netnews had a "C"ancel message option. Wikis are safer to use
before your first cup of coffee)
Justin McCann <jneilm@gmail.com> writes:
> On Wed, Feb 2, 2011 at 10:20 AM, Dave Täht <d@taht.net> wrote:
>> Can I surmise that TCP cubic is like a dragster, able to go really fast
>> in one direction down a straightaway, and TCP vegas more like an 80s
>> model MR2, maneuverable, but underpowered?
>
> There are some parameters to tune, essentially setting the number of
> packets you want queued in the network at any one time (see
> http://neal.nu/uw/linux-vegas/). I haven't messed with it much myself,
> but you might try to increase those just a bit -- if Vegas
I am reading now.
> underestimates the queue size and the queue empties, you'll never get
> the throughput. Ideally there would always be exactly one packet in
> the bottleneck queue.
What a happy day that would be.
>
> But I think your results are pretty much expected with Vegas, since it
> uses the increase in queuing latency as an early congestion indicator.
> If everyone used it, we may be better off, but other congestion
> algorithms aren't fair to Vegas since they wait until there are packet
> drops to notice congestion.
My thought was, is that if it were possible that the wireless side of a
given stack used it, life might be better on that front. Ultimately. For
people that upload stuff.
>> On a failed hunch, I also re-ran the tests with a much larger
>> congestion window:
> I think you mean larger send/receive buffers instead of congestion
> window? I'll bet the Vegas parameters are keeping the congestion
Correction noted. Coffee needed.
> window smaller than your send/receive buffer sizes, so they aren't
> limiting you in the first place, so no improvement.
I'll take a packet trace next time I run the test.
>
> The web100 patches (web100.org) are great for getting into the details
> of how TCP is working. If you don't want to apply them yourself, you
> can try the Live CD of perfSONAR-PS (http://psps.perfsonar.net/). It
> might be useful to have an NDT
> (http://www.internet2.edu/performance/ndt/) server running on your
> home network, or use one at M-Lab. It doesn't need much resource-wise
> but the web100 patches.
Excellent suggestions. Building now. (It seems to want java and I don't
think the little clients I have on this testbed can handle that well)
At the moment my little testbed is fairly flexible and my queue of
things to test is quite large.
I have bloat-reducing patches for all the devices in the picture except
for the laptop's , which is proving to be painful to look at.
At the moment, I'd like to be getting, useful, interesting,
*repeatable* results for a variety of well defined latency + throughput
tests with... stock firmware and then be able to re-run the interesting
series(s) against more custom configurations.
I've only deployed the first patch on the wndr3700 thus far. It was
*amazing*.
>
> Justin
--
Dave Taht
http://nex-6.taht.net
next prev parent reply other threads:[~2011-02-02 16:29 UTC|newest]
Thread overview: 11+ messages / expand[flat|nested] mbox.gz Atom feed top
2011-02-02 15:20 Dave Täht
2011-02-02 16:05 ` Justin McCann
2011-02-02 16:29 ` Dave Täht [this message]
2011-02-02 18:37 ` Richard Scheffenegger
2011-02-02 19:16 ` Dave Täht
2011-02-02 20:01 ` Jim Gettys
2011-02-03 18:34 ` Seth Teller
2011-02-02 21:36 ` Richard Scheffenegger
2011-02-03 17:53 ` Dave Taht
2011-02-04 9:51 ` Juliusz Chroboczek
2011-02-04 15:18 ` Dave Täht
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