I was extremely amused to see an actual **ad** just now in my gmail account targetting bufferbloat, which ultimately after making me signup on their website (I gave my usual addresses of asdf@asdf.org, etc) Sent me to this: http://media.ciena.com/documents/ActivSpan_4200_Boosts_Competitive_Advantage_SS.pdf Which is actually... quite a compelling story. We seem to be making real progress on bug http://www.bufferbloat.net/issues/33 lately! But the bug counts continue to grow... if anyone has time to look over the following... http://www.bufferbloat.net/projects/bloat/issues And... http://www.bufferbloat.net/projects/bismark/issues On Tue, May 3, 2011 at 7:12 PM, Dan Wing wrote: > > http://news.slashdot.org/story/11/05/03/2051251/The-Insidious-Creep-of-Laten > cy-Hell > "The Insidious Creep of Latency Hell" > > "Gamers often find 'input lag' annoying, but over the years, > delay has crept into many other gadgets with equally painful > results. Something as simple as mobile communication or > changing TV channels can suffer. Software too is far from > innocent (Java or Visual Studio 2010 anyone?), and even the > desktop itself is riddled with 'invisible' latencies which > can frustrate users (take the new Launcher bar in Ubuntu 11 > for example). More worryingly, Bufferbloat is a problem that > plagues the internet, but has only recently hit the news. > Half of the problem is that it's often difficult to pin down > unless you look out for it. As Mick West pointed out: > 'Players, and sometimes even designers, cannot always put > into words what they feel is wrong with a particular game's > controls ... Or they might not be able to tell you anything, > and simply say the game sucked, without really understanding > why it sucked.'" > > > > > _______________________________________________ > Bloat mailing list > Bloat@lists.bufferbloat.net > https://lists.bufferbloat.net/listinfo/bloat > -- Dave Täht SKYPE: davetaht US Tel: 1-239-829-5608 http://the-edge.blogspot.com