From: Luca Muscariello <muscariello@ieee.org>
To: Sebastian Moeller <moeller0@gmx.de>
Cc: "Dave Täht" <dave.taht@gmail.com>,
cerowrt-devel <cerowrt-devel@lists.bufferbloat.net>,
bloat <bloat@lists.bufferbloat.net>
Subject: Re: [Bloat] [Cerowrt-devel] tp-link request for SQM
Date: Fri, 3 Dec 2021 15:58:50 +0100 [thread overview]
Message-ID: <CAH8sseR=gvEOeULv380TbdRNfOeEg-qrVNBUHHnVEuL+zS60RA@mail.gmail.com> (raw)
In-Reply-To: <5BBAA5F8-3C4B-4022-8D80-D87B6CAAB8EA@gmx.de>
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On Fri, Dec 3, 2021 at 3:35 PM Sebastian Moeller <moeller0@gmx.de> wrote:
> Hi Dave,
>
>
> > On Dec 3, 2021, at 15:18, Dave Taht <dave.taht@gmail.com> wrote:
> >
> > On Fri, Dec 3, 2021 at 4:00 AM Luca Muscariello <muscariello@ieee.org>
> wrote:
> >>
> >> Test using a tp-link AP EAP 245
> >>
> >>
> https://www.waveform.com/tools/bufferbloat?test-id=bbcc5ef5-e677-4f27-aa04-1849db81d0f5
> >
> > Nice.
> >
> > A kvetch is that I really wish they also tested up and down at the same
> time.
> >
> > Another kvetch is I think the test needs to run longer at these speeds.
> >
> > Another another kvetch is they factor in baseline latency to determine
> > if the link is suitable for gaming or not.
>
> Which is the sane thing to do... IMHO. For any "twitch"-type
> reation-time gated gaming all players need to be in an acceptable range of
> "RTTs" to and from the server so that all perceive the world similarly and
> nobody has an unfair advantage/disadvantage, so absolute RTT does seem to
> matter. I would agree that jitter is nastier in that is will cause
> "randomish" variations of the RTT, but then the known solution against
> jitter is additional buffering (large enough to simply even out the unequal
> jittered packet arrival times) which in turn just increases the "RTT", no?
> (I guess no game really does this enough, so jitter stays the constant
> problem for internet game-play).
> >
Mobile multiplayer competitive games, like PvP, 5v5 such as CoDM, Critical
Ops, LoL Wild Rift may have very different ways to face/conceal network
conditions based on the experience the studio wants to offer to the gamer.
>
> > We had them participating on this list at some point....
> >
> >>
> >>
> >> On Thu, Dec 2, 2021 at 7:48 PM Dave Taht <dave.taht@gmail.com> wrote:
> >>>
> >>> tp-link, is, so far as I know, the last major home router vendor NOT
> >>> shipping a SQM system. Perhaps this could be modded up with someones
> >>> with accounts?
> >>>
> >>> https://community.tp-link.com/us/home/forum/topic/511156
> >>>
> >>>
> >>> --
> >>> I tried to build a better future, a few times:
> >>> https://wayforward.archive.org/?site=https%3A%2F%2Fwww.icei.org
> >>>
> >>> Dave Täht CEO, TekLibre, LLC
> >>> _______________________________________________
> >>> Bloat mailing list
> >>> Bloat@lists.bufferbloat.net
> >>> https://lists.bufferbloat.net/listinfo/bloat
> >
> >
> >
> > --
> > I tried to build a better future, a few times:
> > https://wayforward.archive.org/?site=https%3A%2F%2Fwww.icei.org
> >
> > Dave Täht CEO, TekLibre, LLC
> > _______________________________________________
> > Cerowrt-devel mailing list
> > Cerowrt-devel@lists.bufferbloat.net
> > https://lists.bufferbloat.net/listinfo/cerowrt-devel
>
>
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next prev parent reply other threads:[~2021-12-03 14:59 UTC|newest]
Thread overview: 15+ messages / expand[flat|nested] mbox.gz Atom feed top
2021-12-02 18:48 [Bloat] " Dave Taht
2021-12-03 10:10 ` Kenneth Porter
2021-12-03 10:40 ` Sebastian Moeller
2021-12-03 12:12 ` Wheelock, Ian
2021-12-03 12:43 ` Kenneth Porter
[not found] ` <A5CB878868B38B2F0660B051@192.168.1.16>
2021-12-03 14:23 ` Dave Taht
2021-12-03 12:38 ` Kenneth Porter
2021-12-03 11:59 ` Luca Muscariello
2021-12-03 14:18 ` Dave Taht
2021-12-03 14:35 ` [Bloat] [Cerowrt-devel] " Sebastian Moeller
2021-12-03 14:58 ` Luca Muscariello [this message]
2021-12-09 16:09 ` Sebastian Moeller
2021-12-09 17:38 ` Luca Muscariello
2021-12-09 18:23 ` Sebastian Moeller
2021-12-09 18:54 ` Luca Muscariello
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