From: Yoshifumi Nishida <nishida@sfc.wide.ad.jp>
To: Dave Taht <dave.taht@gmail.com>
Cc: bloat <bloat@lists.bufferbloat.net>
Subject: Re: [Bloat] Steam's TCP analysis
Date: Sat, 28 Jan 2017 02:29:06 -0800 [thread overview]
Message-ID: <CAO249ydSJAOT-FSaj27tokSGLsBvpK5xqE+u08UuOQAecqXPcw@mail.gmail.com> (raw)
In-Reply-To: <CAA93jw67=07cJXUS9kTqjvC=8i+saX_yB_QqwJQRHLHXrQ3EwQ@mail.gmail.com>
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On Fri, Jan 27, 2017 at 8:15 AM, Dave Taht <dave.taht@gmail.com> wrote:
> All over the net I hear of the bloated horrors steam and windows 10
> updates are inflicting on people, and several saying that inbound
> shaping isn't helping. I finally got two captures of a steam download
> here:
>
> https://github.com/tohojo/sqm-scripts/issues/43#issuecomment-275281826
>
> And aside from some potential oddities (window, timestamp) didn't see
> anything terribly odd in the first trace I got there. Could someone
> take a look with smarter eyeballs than I have?
>
Some connections in the dump file seem to have higher reordering rate
(around 15%).
I'm not sure yet, but it looks a bit odd to me.
Thanks,
--
Yoshi
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prev parent reply other threads:[~2017-01-28 10:29 UTC|newest]
Thread overview: 4+ messages / expand[flat|nested] mbox.gz Atom feed top
2017-01-27 16:15 Dave Taht
2017-01-28 0:11 ` Benjamin Cronce
2017-01-28 0:26 ` Benjamin Cronce
2017-01-28 10:29 ` Yoshifumi Nishida [this message]
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