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From: Jonathan Morton <chromatix99@gmail.com>
To: Kevin Darbyshire-Bryant <kevin@darbyshire-bryant.me.uk>
Cc: cake@lists.bufferbloat.net
Subject: Re: [Cake] New to cake. Some questions
Date: Fri, 10 Jun 2016 01:17:14 +0300	[thread overview]
Message-ID: <C202E25A-5CB8-46F8-A1FC-9EAB9370078D@gmail.com> (raw)
In-Reply-To: <5759E14D.1050806@darbyshire-bryant.me.uk>

> On 10 Jun, 2016, at 00:36, Kevin Darbyshire-Bryant <kevin@darbyshire-bryant.me.uk> wrote:
> 
>> 5. Is there still the udp packet dropping problem? e.g. games that are using udp.
>> If yes does it make sense to apply diffserv classes manually? How to do this?

> What udp packet problem?

He’s probably referring to the tendency of non-flow-isolating AQMs to drop packets indiscriminately when under load.

Cake is flow-isolating and thus applies a separate AQM algorithm to each flow.  As such, UDP gaming/VoIP traffic won’t get dropped unless it exceeds its fair share of the link, which is unlikely for a well-designed, lightweight protocol.

We really should make an effort to put a more intuitive GUI interface on this.  These questions indicate a user overwhelmed by many options without guidance.

 - Jonathan Morton


  reply	other threads:[~2016-06-09 22:17 UTC|newest]

Thread overview: 18+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2016-06-09 20:58 Dennis Fedtke
2016-06-09 21:30 ` moeller0
2016-06-09 22:45   ` Dennis Fedtke
2016-06-09 23:11     ` moeller0
2016-06-10  0:41       ` Dennis Fedtke
2016-06-10  5:16         ` moeller0
2016-06-10  0:49       ` Dennis Fedtke
2016-06-10  5:20         ` moeller0
2016-06-10 12:43           ` Dennis Fedtke
2016-06-10 13:02             ` moeller0
2016-06-10 14:05               ` Dennis Fedtke
2016-06-10 14:26                 ` Sebastian Moeller
2016-06-10 22:01                 ` Benjamin Cronce
2016-06-09 21:36 ` Kevin Darbyshire-Bryant
2016-06-09 22:17   ` Jonathan Morton [this message]
2016-06-09 22:49     ` moeller0
2016-06-09 23:27       ` Jonathan Morton
2016-06-10  8:19         ` moeller0

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