Hello,
Probably correct, but you do not have to resort to believing, you can actually try to measure that ;) In case I have been too subtle before, have a look at https://github.com/moeller0/ATM_overhead_detector and follow the instructions there...
I just used your script and it estimated an overhead of 20 bytes, so should I use "overhead 20 atm" or am I missing something? In the last few days I've been using "pppoe-llcsnap" ("overhead 40 atm") without any evident issue, should I change it?
FWIW here's a quick example on ingress ppp that I tested using connmark
the connmarks (1 or 2 or unmarked) being set by iptables rules on outbound
connections/traffic classes.
Unfortunately I'm really not sure how to apply those settings to my case, it's something I've never done so some hand-holding is probably needed, sorry. At the moment I've limited the Steam bandwidth using the built-in Basic Queue and DPI features from the ER-X. They're easy to set up but aren't really ideal, would rather prefer Cake would take care about it more dynamically.
Anyway about the Steam IP addresses I've noticed, in the almost three weeks of testing, they're almost always the same IP blocks (most of which can be found on the Steam Support website,
https://support.steampowered.com/kb_article.php?ref=8571-GLVN-8711). I believe it would be a good starting point for limiting Steam, what do you think?