David P. Reed wrote: > Fun, but it is all just a dynamic geometry game. True. > It's worth remembering that Congestion Control will be a huge problem > here. It's far from obvious that current TCP congestion control (which > assumes all packets in a virtual circuit traverse the same path in a > very deep way indeed) will do the job. Thus there is a serious risk of > congestion collapse if windows larger than one packet are allowed to > operate. And I still don't think we know much about how they are going to build paths. Unless they do L3 switching, or support creating **many** paths on demand, it's not going to be useable for P2P directly between terminals, as Musk has claimed. AFAIK, all we still have from him is, "Simpler than IPv6" -- ] Never tell me the odds! | ipv6 mesh networks [ ] Michael Richardson, Sandelman Software Works | IoT architect [ ] mcr@sandelman.ca http://www.sandelman.ca/ | ruby on rails [