From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: from smtp106.iad3a.emailsrvr.com (smtp106.iad3a.emailsrvr.com [173.203.187.106]) (using TLSv1.2 with cipher AECDH-AES256-SHA (256/256 bits)) (No client certificate requested) by lists.bufferbloat.net (Postfix) with ESMTPS id 370733B29E for ; Fri, 8 May 2020 14:00:22 -0400 (EDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/simple; d=g001.emailsrvr.com; s=20190322-9u7zjiwi; t=1588960822; bh=R4EF+N2LEnv37ID5NY877QAq6w8eo+VOvQDy1f92+2k=; h=Date:Subject:From:To:From; b=pjLPyPRUYIEE5GWRbrsqYlEzN8ki2uYNrGx+f27G7YUHJHuZyzzN+vpWpjbrbhDdP W0b+yj6OS1LammVGV38pNJ+ZcWb8XcL/pIeZbYLvXptYuPZpmxtNMsUfhQVpeyMk6C kNXrMLS+plPFYI8+IseLQs7ffFyz1m+0AG9ZtGzw= Received: from app26.wa-webapps.iad3a (relay-webapps.rsapps.net [172.27.255.140]) by smtp14.relay.iad3a.emailsrvr.com (SMTP Server) with ESMTP id E4489239DD; Fri, 8 May 2020 14:00:21 -0400 (EDT) X-Sender-Id: dpreed@deepplum.com Received: from app26.wa-webapps.iad3a (relay-webapps.rsapps.net [172.27.255.140]) by 0.0.0.0:25 (trex/5.7.12); Fri, 08 May 2020 14:00:22 -0400 Received: from deepplum.com (localhost.localdomain [127.0.0.1]) by app26.wa-webapps.iad3a (Postfix) with ESMTP id CF980E1104; Fri, 8 May 2020 14:00:21 -0400 (EDT) Received: by apps.rackspace.com (Authenticated sender: dpreed@deepplum.com, from: dpreed@deepplum.com) with HTTP; Fri, 8 May 2020 14:00:21 -0400 (EDT) X-Auth-ID: dpreed@deepplum.com Date: Fri, 8 May 2020 14:00:21 -0400 (EDT) From: "David P. Reed" To: "Dave Taht" Cc: "cerowrt-devel" MIME-Version: 1.0 Content-Type: multipart/alternative; boundary="----=_20200508140021000000_93886" Importance: Normal X-Priority: 3 (Normal) X-Type: html In-Reply-To: References: Message-ID: <1588960821.847625478@apps.rackspace.com> X-Mailer: webmail/17.3.10-RC X-Classification-ID: 478eb5dc-5a14-419a-9cf0-49d283abcfa9-1-1 Subject: Re: [Cerowrt-devel] nostalgia X-BeenThere: cerowrt-devel@lists.bufferbloat.net X-Mailman-Version: 2.1.20 Precedence: list List-Id: Development issues regarding the cerowrt test router project List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Fri, 08 May 2020 18:00:22 -0000 ------=_20200508140021000000_93886 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable =0AYeah. In 1969, Bruce Daniels was a neighbor in my dorm (Random Hall, MIT= ) and Tim Anderson was working in the same office space at Project MAC as C= arl Hewitt in around 1974, when I was, among other things like working on M= ultics kernel and building MACLISP, helping Carl with implementing Planner,= and Tim started working on Zork soon after that. This was before the Apple= II existed, it's worth remembering.=0A =0ASomething worth noting about thi= s: the ONLY computer gaming worth anything at the time was being built by s= tudents in ARPA funded labs like MIT Project MAC, and Xerox PARC. Not ARPA = funded games (those came much latter as battle simulators were interesting)= , but games were great for computer languages. In fact, the Planner effort = was entangled with the Muddle language, which I think the Zork folks worked= on with the folks working with Carl on Planner around that time.=0A =0AThe= idea of a "packaged software product" really didn't happen until the Apple= II started taking off (along with the TRS-80). There was no such thing, no= such market. But what was really smart about the Zork guys was that they s= aw that opportunity for what it was, and started their company. And in some= sense, they were the "killer app" for gaming (given the character displays= of the early PCs like the Apple and Tandy machines). Just as Visicalc was = the killer app for business. (Printers were so terrible that word processin= g had no real opportunity for business users, just for hobbyists, that came= later with laser printers that became cheap). My point here is that there = are folks who have something just about ready for a technology change, and = thus they can, if smart, move first and define the industry that results.= =0A =0AOn Friday, May 8, 2020 2:58am, "Dave Taht" sai= d:=0A=0A=0A=0A> https://github.com/MITDDC/zork=0A> =0A> I still haven't fin= ished zork II. Had to reverse engineer zork 1 to win.=0A> =0A> --=0A> Make = Music, Not War=0A> =0A> Dave T=C3=A4ht=0A> CTO, TekLibre, LLC=0A> http://ww= w.teklibre.com=0A> Tel: 1-831-435-0729=0A> ________________________________= _______________=0A> Cerowrt-devel mailing list=0A> Cerowrt-devel@lists.buff= erbloat.net=0A> https://lists.bufferbloat.net/listinfo/cerowrt-devel=0A> ------=_20200508140021000000_93886 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable

Yeah. In 1969, Bruce D= aniels was a neighbor in my dorm (Random Hall, MIT) and Tim Anderson was wo= rking in the same office space at Project MAC as Carl Hewitt in around 1974= , when I was, among other things like working on Multics kernel and buildin= g MACLISP, helping Carl with implementing Planner, and Tim started working = on Zork soon after that. This was before the Apple II existed, it's worth r= emembering.

=0A

 

=0A

So= mething worth noting about this: the ONLY computer gaming worth anything at= the time was being built by students in ARPA funded labs like MIT Project = MAC, and Xerox PARC. Not ARPA funded games (those came much latter as battl= e simulators were interesting), but games were great for computer languages= . In fact, the Planner effort was entangled with the Muddle language, which= I think the Zork folks worked on with the folks working with Carl on Plann= er around that time.

=0A

 

=0A

The idea of a "packaged software product" really didn't happen until= the Apple II started taking off (along with the TRS-80). There was no such= thing, no such market. But what was really smart about the Zork guys was t= hat they saw that opportunity for what it was, and started their company. A= nd in some sense, they were the "killer app" for gaming (given the characte= r displays of the early PCs like the Apple and Tandy machines). Just as Vis= icalc was the killer app for business. (Printers were so terrible that word= processing had no real opportunity for business users, just for hobbyists,= that came later with laser printers that became cheap). My point here is t= hat there are folks who have something just about ready for a technology ch= ange, and thus they can, if smart, move first and define the industry that = results.

=0A

 

=0A

On Fr= iday, May 8, 2020 2:58am, "Dave Taht" <dave.taht@gmail.com> said:

=0A
=0A

>= ; https://github.com/MITDDC/zork
>
> I still haven't finis= hed zork II. Had to reverse engineer zork 1 to win.
>
> --=
> Make Music, Not War
>
> Dave T=C3=A4ht
>= ; CTO, TekLibre, LLC
> http://www.teklibre.com
> Tel: 1-831= -435-0729
> _______________________________________________
&g= t; Cerowrt-devel mailing list
> Cerowrt-devel@lists.bufferbloat.net=
> https://lists.bufferbloat.net/listinfo/cerowrt-devel
> <= /p>=0A

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