From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: from mail-yk0-f175.google.com (mail-yk0-f175.google.com [209.85.160.175]) (using TLSv1 with cipher RC4-SHA (128/128 bits)) (Client CN "smtp.gmail.com", Issuer "Google Internet Authority G2" (verified OK)) by huchra.bufferbloat.net (Postfix) with ESMTPS id 514B321F1F5 for ; Sat, 4 Oct 2014 06:36:22 -0700 (PDT) Received: by mail-yk0-f175.google.com with SMTP id 19so955143ykq.6 for ; Sat, 04 Oct 2014 06:36:21 -0700 (PDT) X-Google-DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=1e100.net; s=20130820; h=x-gm-message-state:mime-version:date:message-id:subject:from:to :content-type; bh=gPZlTCHhl8/xogNNS2MUwrNgjKV8fzGDmnzhn/fgGys=; b=FOxYa2zU1q2t8nMWQPea1f8paUEy0eTjNYW6zSd62/zNHFfS3r33sAD5rTtW5Xqqc/ RTAab55SoOxMT/MCvNcS7ocCVBQth2KEJjkRHLoIVyChJxzrcCJE2Y2WrQvaD4t5gEXx MT6sazO47tHAK2vcXIJ+u9GFoJ/pOcxP1TuqjtNfTH/e+STtAOzktTUCSbruuVeItMM4 uMG/CM8Qq30CiHnQWRTMMoBD0aAW09qw7J96VMABjp9a8Jq7UmyI4P9kyqY4aljlm6d/ oHmfp0ozdB8nzoNeXTh0OKl2Pt5OPvH1Y9aNAJYspXk0An1wMAbM5Ug+cKklFnXvskCb Sbmg== X-Gm-Message-State: ALoCoQkbPK0ufIjSbwgQONV2VtwEYjWp8xGzhM5HsRWP/eEdRKZq7zMffE3v/DkqPBvCAHc/eYO6 MIME-Version: 1.0 X-Received: by 10.236.13.38 with SMTP id a26mr1085083yha.23.1412429780829; Sat, 04 Oct 2014 06:36:20 -0700 (PDT) Received: by 10.170.37.202 with HTTP; Sat, 4 Oct 2014 06:36:20 -0700 (PDT) X-Originating-IP: [85.221.151.252] Date: Sat, 4 Oct 2014 15:36:20 +0200 Message-ID: From: Maciej Soltysiak To: "cerowrt-devel@lists.bufferbloat.net" Content-Type: text/plain; charset=UTF-8 Subject: [Cerowrt-devel] [OT] father.io - Real Life Massive Multiplayer FPS vs cellular bufferbloat X-BeenThere: cerowrt-devel@lists.bufferbloat.net X-Mailman-Version: 2.1.13 Precedence: list List-Id: Development issues regarding the cerowrt test router project List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Sat, 04 Oct 2014 13:36:51 -0000 Hi list, Saw this today. Check out the promo video of this Real Life MMO FPS called father.io (http://father.io/) Seeing this made me wonder how cellular bufferbloat is going to affect the real game play and whether these kinds of applications could actually be the driver to push ISPs for smart queue management: "Shoot, I gotta change my carrier, XYZ Telekom is crappy with father.io, all my friends score more frags on ABC Telekom" Best regards, Maciej