Has any ISP or regulatory body set a standard for latency necessary to support interactive uses? It seems to me that a 2+ second delay is way too high, and even if it happens only occasionally, users may set up their systems to assume it may happen and compensate for it by ading their own buffering at the endpoints and thereby reduce embarassing glitches. Maybe this explains those long awkward pauses you commonly see when TV interviewers are trying to have a conversation with someone at a remote site via Zoom, Skype, et al. In the early Internet days we assumed there would be a need for multiple types of service, such as a "bulk transfer" and "interactive", similar to analogs in the non-electronic transport systems (e.g., Air Freight versus Container Ship).   The "Type Of Service" field was put in the IP header as a placeholder for such mechanisms to be added to networks in the future, Of course if network capacity is truly unlimited there would be no need now to provide different types of service.   But these latency numbers suggest that users' traffic demands are still sometimes exceeding network capacities.  Some of the network traffic is associated with interactive uses, and other traffic is doing tasks such as backups to some cloud.  Treating them uniformly seems like bad engineering as well as bad policy. I'm still not sure whether or not "network neutrality" regulations would preclude offering different types of service, if the technical mechanisms even implement such functionality. Jack On 2/27/24 14:00, rjmcmahon via Nnagain wrote: >> Interesting blog post on the latency part at >> https://broadbandbreakfast.com/untitled-12/. >> >> Looking at the FCC draft report, page 73, Figure 24 – I find it sort >> of ridiculous that the table describes things as “Low Latency >> Service” available or not. That is because they seem to really >> misunderstand the notion of working latency. The table instead seems >> to classify any network with idle latency <100 ms to be low latency >> – which as Dave and others close to bufferbloat know is silly. Lots >> of these networks that are in this report classified as low latency >> would in fact have working latencies of 100s to 1,000s of milliseconds >> – far from low latency. >> >> I looked at FCC MBA platform data from the last 6 months and here are >> the latency under load stats, 99th percentile for a selection of ten >> ISPs: >> ISP A  2470 ms >> >> ISP B  2296 ms >> >> ISP C 2281 ms >> >> ISP D 2203 ms >> >> ISP E  2070 ms >> >> ISP F  1716 ms >> >> ISP G 1468 ms >> >> ISP H 965 ms >> >> ISP I   909 ms >> >> ISP J   896 ms >> >> Jason > > It does seem like there is a lot of confusion around idle latency vs > working latency. Another common error is to conflate round trip time > as two "one way delays." OWD & RTT are different metrics and both have > utility. (all of this, including working-loads, is supported in iperf > 2 - https://iperf2.sourceforge.io/iperf-manpage.html - so there is > free tooling out there that can help.) > > Bob > _______________________________________________ > Nnagain mailing list > Nnagain@lists.bufferbloat.net > https://lists.bufferbloat.net/listinfo/nnagain