[Bloat] DSLReports Speed Test has latency measurement built-in

David Lang david at lang.hm
Tue Apr 28 04:01:36 EDT 2015


On Tue, 28 Apr 2015, Sebastian Moeller wrote:

>>
>> I consider induced latencies of 30ms as a "green" band because that is
>> the outer limit of the range modern aqm technologies can achieve (fq
>> can get closer to 0). There was a lot of debate about 20ms being the
>> right figure for induced latency and/or jitter, a year or two back,
>> and we settled on 30ms for both, so that number is already a
>> compromise figure.
>
> 	Ah, I think someone brought this up already, do we need to make 
> allowances for slow links? If a full packet traversal is already 16ms can we 
> really expect 30ms? And should we even care, I mean, a slow link is a slow 
> link and will have some drawbacks maybe we should just expose those instead of 
> rationalizing them away? On the other hand I tend to think that in the end it 
> is all about the cumulative performance of the link for most users, i.e. if 
> the link allows glitch-free voip while heavy up- and downloads go on, normal 
> users should not care one iota what the induced latency actually is (aqm or no 
> aqm as long as the link behaves well nothing needs changing)
>
>>
>> It is highly likely that folk here are not aware of the extra-ordinary
>> amount of debate that went into deciding the ultimate ATM cell size
>> back in the day. The eu wanted 32 bytes, the US 48, both because that
>> was basically a good size for the local continental distance and echo
>> cancellation stuff, at the time.
>>
>> In the case of voip, jitter is actually more important than latency.
>> Modern codecs and coding techniques can tolerate 30ms of jitter, just
>> barely, without sound artifacts. >60ms, boom, crackle, hiss.
>
> 	Ah, and here is were I understand why my simplistic model from above 
> fails; induced latency will contribute significantly to jitter and hence is a 
> good proxy for link-suitability for real-time applications. So I agree using 
> the induced latency as measure to base the color bands from sounds like a good 
> approach.
>

Voice is actually remarkably tolerant of pure latency. While 60ms of jitter 
makes a connection almost unusalbe, a few hundred ms of consistant latency 
isn't a problem. IIRC (from my college days when ATM was the new, hot 
technology) you have to get up to around a second of latency before 
pure-consistant latency starts to break things.

Gaming and high frequency trading care about the minimum latency a LOT. but most 
other things are far more sentitive to jitter than pure latency. [1]

The trouble with bufferbloat induced latency is that it is highly variable based 
on exactly how much other data is in the queue, so under the wrong conditions, 
all latency caused by buffering shows up as jitter.

David Lang

[1] pure latency will degrade the experience for many things, but usually in a 
fairly graceful manner.




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