[Bloat] how much delay is too much delay

Mikael Abrahamsson swmike at swm.pp.se
Fri Jan 13 07:01:43 EST 2017


On Fri, 13 Jan 2017, Jesper Dangaard Brouer wrote:

> I love the way he measures the delay by recording the screen with a high 
> speed camera, and then correlate mouse-button activation by a visual 
> red-blink (some PC-local setup/app) and counting the frames until the 
> movement happen in the game.

He actually has an LED connected to the mouse itself, so the red blink is 
when the electrical circuit is closed by the mouse button press.

-- 
Mikael Abrahamsson    email: swmike at swm.pp.se



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