<html>
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
</head>
<body text="#000000" bgcolor="#FFFFFF">
<p>This is not an initiative I know about, but it mentions Reno and
it's inability to use SACK, so it sounds at first hearing to be
another dumb gamer thing. Opinions, anyone?<br>
</p>
<div class="moz-forward-container">--dave (I used to work for World
Gaming) c-b<br>
<br>
-------- Forwarded Message --------
<table class="moz-email-headers-table" border="0" cellspacing="0"
cellpadding="0">
<tbody>
<tr>
<th align="RIGHT" nowrap="nowrap" valign="BASELINE">Subject:
</th>
<td>Four short links: 2 April 2018</td>
</tr>
<tr>
<th align="RIGHT" nowrap="nowrap" valign="BASELINE">Date: </th>
<td>Mon, 02 Apr 2018 11:40:00 GMT</td>
</tr>
<tr>
<th align="RIGHT" nowrap="nowrap" valign="BASELINE">From: </th>
<td>Nat Torkington <><br>
</td>
</tr>
</tbody>
</table>
<br>
<a class="moz-txt-link-freetext" href="https://www.oreilly.com/ideas/four-short-links-2-april-2018">https://www.oreilly.com/ideas/four-short-links-2-april-2018</a><br>
<br>
<title>Four short links: 2 April 2018</title>
<base
href="https://www.oreilly.com/topics/four-short-links/feed.atom">
<p><em>Game Networking, Grep JSON, Voting Ideas, and UIs from
Pictures</em></p>
<ol>
<li>
<a
href="https://github.com/ValveSoftware/GameNetworkingSockets"
moz-do-not-send="true">Valve's Networking Code</a> -- <i>a
basic transport layer for games. The features are:
connection-oriented protocol (like TCP)...but
message-oriented instead of stream-oriented; mix of reliable
and unreliable messages; messages can be larger than
underlying MTU, the protocol performs fragmentation and
reassembly, and retransmission for reliable; bandwidth
estimation based on TCP-friendly rate control (RFC 5348);
encryption; AES per packet, Ed25519 crypto for key exchange
and cert signatures; the details for shared key derivation
and per-packet IV are based on Google QUIC; tools for
simulating loss and detailed stats measurement.</i>
</li>
<li>
<a href="https://github.com/tomnomnom/gron/"
moz-do-not-send="true">gron</a> -- grep JSON from the
command line.</li>
<li>
<a
href="https://medium.com/@nayafia/the-problem-with-voting-8cff39f771e8"
moz-do-not-send="true">The Problem With Voting</a> -- I
don't agree with all of the analysis, but the proposed
techniques are interesting. I did like the term "lazy
consensus" <i>where consensus is assumed to be the default
state (i.e., “default to yes”). The underlying theory is
that most proposals are not interesting enough to discuss.
But if anyone does object, a consensus seeking process
begins.</i> (via <a
href="https://danielbachhuber.com/2018/03/30/nothing-is-sacred/"
moz-do-not-send="true">Daniel Bachhuber</a>)</li>
<li>
<a href="https://arxiv.org/abs/1705.07962"
moz-do-not-send="true">pix2code</a> -- <a
href="https://github.com/tonybeltramelli/pix2code"
moz-do-not-send="true">open source</a> code that generates
Android, iOS, and web source code for a UI from just a photo.
It's not coming for your job any time soon (<i>over 77% of
accuracy</i>), but it's still a nifty idea. (via <a
href="http://bit.ly/2uGxWu3" moz-do-not-send="true">Two
Minute Papers</a>)</li>
</ol>
<p>Continue reading <a
href="https://www.oreilly.com/ideas/four-short-links-2-april-2018"
moz-do-not-send="true">Four short links: 2 April 2018.</a></p>
</div>
</body>
</html>