[Codel] [PATCH net-next] codel: use Newton method instead of sqrt() and divides
Eric Dumazet
eric.dumazet at gmail.com
Sun May 13 03:23:23 EDT 2012
From: Eric Dumazet <edumazet at google.com>
On Sat, 2012-05-12 at 17:52 -0400, David Miller wrote:
> Ok, fair enough.
Oh well, I sent my mail too late. The error made no sense after a good
night. Also, when Van says something, you can be fairly sure its right,
and if it's not, then you didn't understand what Van said ;)
16bit precision is OK, once the maths are correctly done in the userland
program I wrote yesterday...
count=16525, precision=16 bits, sqrt(scaled_count)=4113, reciprocal(sq)=1fde240, Newton=1fd0000
interval/sqrt(16525) =
777909 (float compute) // (u32)(interval/sqrt(count))
778020 (integer approx) // reciprocal_divide(interval, rec)
777926 (int_sqrt_div) // int_sqrt_div(interval, count)
776672 (Newton approx) // reciprocal_divide(interval, previnv << shift)
count=9889134, precision=16 bits, sqrt(scaled_count)=50315,
reciprocal(sq)=14d720, Newton=140000
interval/sqrt(9889134) =
31799 (float compute)
31799 (integer approx)
31799 (int_sqrt_div)
30517 (Newton approx)
And kernel code using u16 :
6a1: 0f b7 72 0a movzwl 0xa(%rdx),%esi
6a5: 8b 3a mov (%rdx),%edi
6a7: 83 c7 01 add $0x1,%edi
6aa: c1 e6 10 shl $0x10,%esi
6ad: 89 3a mov %edi,(%rdx) vars->count++
6af: 89 ff mov %edi,%edi
6b1: 89 f6 mov %esi,%esi
6b3: 48 89 f1 mov %rsi,%rcx
6b6: 48 0f af ce imul %rsi,%rcx
6ba: 48 c1 e9 20 shr $0x20,%rcx
6be: 48 0f af cf imul %rdi,%rcx
6c2: 48 bf 00 00 00 00 03 mov $0x300000000,%rdi
6c9: 00 00 00
6cc: 48 29 cf sub %rcx,%rdi
6cf: 48 89 f9 mov %rdi,%rcx
6d2: 48 c1 e9 02 shr $0x2,%rcx
6d6: 48 0f af ce imul %rsi,%rcx
6da: 48 c1 e9 2f shr $0x2f,%rcx
6de: 66 89 4a 0a mov %cx,0xa(%rdx)
Fell free to add following cleanup patch, if you like it ;)
Thanks
[PATCH net-next] codel: use u16 field instead of 31bits for rec_inv_sqrt
David pointed out gcc might generate poor code with 31bit fields.
Using u16 is more than enough and permits a better code output.
Also make the code intent more readable using constants, fixed point arithmetic
not being trivial for everybody.
Suggested-by: David Miller <davem at davemloft.net>
Signed-off-by: Eric Dumazet <edumazet at google.com>
---
include/net/codel.h | 25 +++++++++++++++----------
1 file changed, 15 insertions(+), 10 deletions(-)
diff --git a/include/net/codel.h b/include/net/codel.h
index bd8747c..7546517 100644
--- a/include/net/codel.h
+++ b/include/net/codel.h
@@ -133,13 +133,17 @@ struct codel_params {
struct codel_vars {
u32 count;
u32 lastcount;
- bool dropping:1;
- u32 rec_inv_sqrt:31;
+ bool dropping;
+ u16 rec_inv_sqrt;
codel_time_t first_above_time;
codel_time_t drop_next;
codel_time_t ldelay;
};
+#define REC_INV_SQRT_BITS (8 * sizeof(u16)) /* or sizeof_in_bits(rec_inv_sqrt) */
+/* needed shift to get a Q0.32 number from rec_inv_sqrt */
+#define REC_INV_SQRT_SHIFT (32 - REC_INV_SQRT_BITS)
+
/**
* struct codel_stats - contains codel shared variables and stats
* @maxpacket: largest packet we've seen so far
@@ -173,17 +177,18 @@ static void codel_stats_init(struct codel_stats *stats)
* http://en.wikipedia.org/wiki/Methods_of_computing_square_roots#Iterative_methods_for_reciprocal_square_roots
* new_invsqrt = (invsqrt / 2) * (3 - count * invsqrt^2)
*
- * Here, invsqrt is a fixed point number (< 1.0), 31bit mantissa)
+ * Here, invsqrt is a fixed point number (< 1.0), 32bit mantissa, aka Q0.32
*/
static void codel_Newton_step(struct codel_vars *vars)
{
- u32 invsqrt = vars->rec_inv_sqrt;
- u32 invsqrt2 = ((u64)invsqrt * invsqrt) >> 31;
- u64 val = (3LL << 31) - ((u64)vars->count * invsqrt2);
+ u32 invsqrt = ((u32)vars->rec_inv_sqrt) << REC_INV_SQRT_SHIFT;
+ u32 invsqrt2 = ((u64)invsqrt * invsqrt) >> 32;
+ u64 val = (3LL << 32) - ((u64)vars->count * invsqrt2);
- val = (val * invsqrt) >> 32;
+ val >>= 2; /* avoid overflow in following multiply */
+ val = (val * invsqrt) >> (32 - 2 + 1);
- vars->rec_inv_sqrt = val;
+ vars->rec_inv_sqrt = val >> REC_INV_SQRT_SHIFT;
}
/*
@@ -195,7 +200,7 @@ static codel_time_t codel_control_law(codel_time_t t,
codel_time_t interval,
u32 rec_inv_sqrt)
{
- return t + reciprocal_divide(interval, rec_inv_sqrt << 1);
+ return t + reciprocal_divide(interval, rec_inv_sqrt << REC_INV_SQRT_SHIFT);
}
@@ -326,7 +331,7 @@ static struct sk_buff *codel_dequeue(struct Qdisc *sch,
codel_Newton_step(vars);
} else {
vars->count = 1;
- vars->rec_inv_sqrt = 0x7fffffff;
+ vars->rec_inv_sqrt = ~0U >> REC_INV_SQRT_SHIFT;
}
vars->lastcount = vars->count;
vars->drop_next = codel_control_law(now, params->interval,
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