<br><br><div class="gmail_quote">On Tue, May 8, 2012 at 8:13 PM, Kathleen Nichols <span dir="ltr"><<a href="mailto:nichols@pollere.com" target="_blank">nichols@pollere.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
<div class="im"><br>
<br>
On 5/8/12 6:04 PM, Dave Taht wrote:<br>
> Both the acm queue article and jim's blog entry this morning were way<br>
> above mensa's standards.<br>
<br>
</div>But, omg, we are not saying this will solve everything. </blockquote><div><br>Neither am I! Figuring out what it can solve and what it can't is on the table.<br><br>That's going to take quite some time, I think. Title of email was <br>
<br>"The challenge". Next up is extensive real world tests and tweaking, more simulation, varied workloads.<br><br> <br></div><blockquote class="gmail_quote" style="margin:0pt 0pt 0pt 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">
And it's not<br>
supposed<br>
to be a scholarly paper, </blockquote><div><br>thank ghu<br> <br></div><blockquote class="gmail_quote" style="margin:0pt 0pt 0pt 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">but a proposed solution to a real problem. Guess<br>
Dave and Eric will let us know how real it is.<br></blockquote><div><br>And andrew is looking at the wobble right now in the ns3 sim. He has some pretty graphs... I love to know if his model matches yours...<br><br>I've held off on doing much, I have an unrelated bug that's killing me in reality and<br>
I figure eric has another version soon<br><br></div><blockquote class="gmail_quote" style="margin:0pt 0pt 0pt 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">
<br>
We are still tweaking to make sure the streamlined code does what the<br>
old simulator code does. Should be a small update shortly.<br>
<div class="im"><br></div></blockquote><div><br>Excellent.<br> <br></div><blockquote class="gmail_quote" style="margin:0pt 0pt 0pt 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div class="im">
><br>
> Nobody has attempted to explain the elegant simplicity of the<br>
> algorithm itself in the inverse sqrt however! I have a good grip on<br>
> it, and am trying, but can barely explain it to myself. Anyone else<br>
> care to dig through the codel code and try to put it into english?<br>
<br>
</div>The reason I referenced our ancient unpublished work on this in additon to<br>
Matt Mathis's paper is that Van had some nice pictures and explanations in<br>
there.<br></blockquote><div><br>Ah. Lost in the footnotes. You mean redlight?<br><br>The link on the acm queue to:<br><br><a href="http://www.cnaf.infn.it/~ferrari/papers/ispn/red_light_9_30.pdf">http://www.cnaf.infn.it/~ferrari/papers/ispn/red_light_9_30.pdf</a> is busted.<br>
<br>We have a link to a mirror of that here:<br><br><a href="http://mirrors.bufferbloat.net/RelevantPapers/Red_in_a_different_light.pdf">http://mirrors.bufferbloat.net/RelevantPapers/Red_in_a_different_light.pdf</a><br><br>
<br></div></div>-- <br>Dave Täht<br>SKYPE: davetaht<br>US Tel: 1-239-829-5608<br><a href="http://www.bufferbloat.net" target="_blank">http://www.bufferbloat.net</a><br>