<div dir="ltr"><div>ADSL is a technology that is disappearing, but I have just remembered that some ISPs were allowing gamers to disable the interleaving, to reduce the measured RTT, despite having more packet losses, then.</div><div><br></div><div>I remember getting that option years ago by Jazztel ISP in Spain (now Orange). You could just go to the web interface of the ADSL router and enable/disable the interleaving, depending on whether you want to play a game online (or make a videoconference) or you are watching a movie or a football match...</div><div><br></div><div></div><div>
Date: Thu, 6 Jun 2024 18:39:54 -0700 (PDT)</div>
From: David Lang <<a href="mailto:david@lang.hm" target="_blank">david@lang.hm</a>><br>
To: Michael Richardson <<a href="mailto:mcr@sandelman.ca" target="_blank">mcr@sandelman.ca</a>><br>
Cc: starlink <<a href="mailto:starlink@lists.bufferbloat.net" target="_blank">starlink@lists.bufferbloat.net</a>><br>
Subject: Re: [Starlink] The "reasons" that bufferbloat isn't a problem<br>
Message-ID: <<a href="mailto:600nn7nn-27os-r792-r2r5-6sp7565p2617@ynat.uz" target="_blank">600nn7nn-27os-r792-r2r5-6sp7565p2617@ynat.uz</a>><br>
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<br>
Michael Richardson wrote:<br>
<br>
> And gamers seem to know good quality, it's somewhat easy to test and gamers<br>
> aren't afraid to demand it, changing ISPs if they have to.<br>
<br>
If they have the option to you mean.<br>
<br>
David Lang<br><br></div>