<br><br><div class="gmail_quote">On Fri, Mar 23, 2012 at 11:45 PM, Dave Taht <span dir="ltr"><<a href="mailto:dave.taht@gmail.com">dave.taht@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
I'm curious if anyone out there has actually set up a ntp 'manycast'<br>
server/clients to get authenticated time?<br>
<br>
Similarly autokey...<br>
<br>
Am interested in:<br>
<br>
A) HOW? The website is not very clear....<br>
B) Overhead<br>
D) Latency<br>
<br>
The idea of secure, broadcast time over a mesh seems reassuring, as is<br>
the idea of connecting to each others (not central servers) gps fed<br>
ntp clocks....<br></blockquote><div><br>the silence is deafening...<br> <br></div><blockquote class="gmail_quote" style="margin:0pt 0pt 0pt 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">
<span class="HOEnZb"><font color="#888888"><br>
--<br>
Dave Täht<br>
SKYPE: davetaht<br>
US Tel: <a href="tel:1-239-829-5608" value="+12398295608">1-239-829-5608</a><br>
<a href="http://www.bufferbloat.net" target="_blank">http://www.bufferbloat.net</a><br>
</font></span></blockquote></div><br><br clear="all"><br>-- <br>Dave Täht<br>SKYPE: davetaht<br>US Tel: 1-239-829-5608<br><a href="http://www.bufferbloat.net" target="_blank">http://www.bufferbloat.net</a><br>