[Bloat] Bufferbloat glossary

Jonathan Morton chromatix99 at gmail.com
Sun Mar 29 14:23:32 EDT 2020


> On 29 Mar, 2020, at 9:10 pm, Kenneth Porter <shiva at sewingwitch.com> wrote:
> 
> For example, in today's message from David P. Reed I find "EDF" and "ACID".

Those aren't standard bufferbloat jargon, but come from elsewhere in computer science.  EDF is Earliest Deadline First (a scheduling policy normally applied in RTOSes - Realtime Operating Systems), and ACID is Atomicity, Consistency, Isolation, Durability (a set of properties typically desirable in a database).

I think the main distinction between online gaming and teleconferencing is the volume of data involved.  Games demand low latency, but also usually aren't throwing megabytes of data across the network at a time, just little bundles of game state updates telling the server what actions the player is taking, and telling the player's computer what enemies and other effects the player needs to be able to see.  Teleconferencing, by contrast, tends to involve multiple audio and video streams going everywhere.

 - Jonathan Morton




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