[Cerowrt-devel] bulk packet transmission
david at lang.hm
Thu Oct 9 15:40:00 EDT 2014
lwn.net has an article about a set of new patches that avoid some locking
overhead by transmitting multiple packets at once.
It doesn't work for things with multiple queues (like fq_codel) in it's current
iteration, but it sounds like something that should be looked at and watched for
latency related issues.
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