[Make-wifi-fast] [Cake] gaming dscp codepoint?
chromatix99 at gmail.com
Tue Jul 24 20:06:15 EDT 2018
> On 25 Jul, 2018, at 3:01 am, Dave Taht <dave.taht at gmail.com> wrote:
> cs4 and cs5 end up (typically) in the (oft buggy) linux vi queue on wifi.
> do any of the gamers here observe any codepoints in use? When I
> surveyed this a few years ago, I saw very little usage, and what
> little there was was all over the map.
If it were up to me, I would use EF for realtime position/command updates and voice comms, CS0 for everything non-time-critical (like matchmaking, garage, shop), and CS1 for downloading patches.
Reason is, EF is the only DSCP I can count on being interpreted as "latency sensitive" rather than "for video streaming".
- Jonathan Morton
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